HSL to HEX: #F0ABFC

Also known as: Tailwind v3 fuchsia-300

Result

hsl(291.11 93.10% 82.94%) → #F0ABFC

Values are shown at full precision, so converting back gives exactly #f0abfc. The rounded form is what you normally paste into CSS.

Step-by-step math

Every number below is computed from the input, nothing is looked up.

  1. 1. input

    H = 291.11°, S = 93.10%, L = 82.94%
  2. 2. C

    C = (1 − |2L − 1|) × S = 0.31766
  3. 3. X

    X = C × (1 − |(H / 60°) mod 2 − 1|) = 0.27059   (H / 60° = 4.8518, sector 4)
  4. 4. m

    m = L − C / 2 = 0.67057
  5. 5. (R′, G′, B′) + m

    (R′, G′, B′) = (0.27059, 0.00000, 0.31766)
    R = round((0.27059 + 0.67057) × 255) = 240
    G = round((0.00000 + 0.67057) × 255) = 171
    B = round((0.31766 + 0.67057) × 255) = 252
  6. 6. RGB → HEX

    #F0ABFC

All formats

HEX
#f0abfc
RGB
rgb(240 171 252)
RGB (legacy)
rgb(240, 171, 252)
HSL
hsl(291.11 93.10% 82.94%) → hsl(291 93% 83%)
HWB
hwb(291 67% 1%)
OKLCH
oklch(0.833 0.132 321.4) · oklch(83.3% 0.132 321.4)
OKLab
oklab(0.833 0.103 -0.082)
Lab (D50)
lab(78.74 35.82 -30.11)
LCH (D50)
lch(78.74 46.80 319.95)
Display P3
color(display-p3 0.9008 0.6819 0.9689)
Linear sRGB
color(srgb-linear 0.8714 0.4072 0.9734)

Gamut: sRGB and Display P3

#F0ABFC is a hex color, so it sits inside sRGB and therefore inside Display P3. At this lightness and hue, sRGB reaches chroma 0.140 and Display P3 reaches 0.155; this color uses 94% of the sRGB chroma available.

CSS snippets

.element {
  color: #f0abfc;
  color: rgb(240 171 252);
  color: hsl(291 93% 83%);
  color: oklch(0.833 0.132 321.4);
}

/* Tailwind CSS v4 */
@theme {
  --color-brand: oklch(0.833 0.132 321.4);
}
/* arbitrary values */
class="text-[#f0abfc] bg-[oklch(0.833_0.132_321.4)]"

/* wide-gamut screens */
@media (color-gamut: p3) {
  .element { color: color(display-p3 0.9008 0.6819 0.9689); }
}

/* relative color syntax: 10% darker */
.element-dark { color: oklch(from #f0abfc calc(l - 0.1) c h); }

Nearby colors

Closest colors in the Tailwind and CSS named palettes (OKLab distance).

Lighter and darker, same hue and chroma

  • #FFBEFF · oklch(0.893 0.132 321.4) · ΔL +0.06
  • #DC98E8 · oklch(0.773 0.132 321.4) · ΔL −0.06

Open in the studio

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Guides: What is OKLCH?