HSL to HEX: #FFE4C4

Also known as: CSS bisque

Result

hsl(32.54 100.00% 88.43%) → #FFE4C4

Values are shown at full precision, so converting back gives exactly #ffe4c4. The rounded form is what you normally paste into CSS.

Step-by-step math

Every number below is computed from the input, nothing is looked up.

  1. 1. input

    H = 32.54°, S = 100.00%, L = 88.43%
  2. 2. C

    C = (1 − |2L − 1|) × S = 0.23140
  3. 3. X

    X = C × (1 − |(H / 60°) mod 2 − 1|) = 0.12550   (H / 60° = 0.5423, sector 0)
  4. 4. m

    m = L − C / 2 = 0.76860
  5. 5. (R′, G′, B′) + m

    (R′, G′, B′) = (0.23140, 0.12550, 0.00000)
    R = round((0.23140 + 0.76860) × 255) = 255
    G = round((0.12550 + 0.76860) × 255) = 228
    B = round((0.00000 + 0.76860) × 255) = 196
  6. 6. RGB → HEX

    #FFE4C4

All formats

HEX
#ffe4c4
RGB
rgb(255 228 196)
RGB (legacy)
rgb(255, 228, 196)
HSL
hsl(32.54 100.00% 88.43%) → hsl(33 100% 88%)
HWB
hwb(33 77% 0%)
OKLCH
oklch(0.933 0.051 71.8) · oklch(93.3% 0.051 71.8)
OKLab
oklab(0.933 0.016 0.049)
Lab (D50)
lab(92.23 6.02 19.24)
LCH (D50)
lch(92.23 20.16 72.62)
Display P3
color(display-p3 0.9823 0.8979 0.7833)
Linear sRGB
color(srgb-linear 1.0000 0.7758 0.5520)

Gamut: sRGB and Display P3

#FFE4C4 is a hex color, so it sits inside sRGB and therefore inside Display P3. At this lightness and hue, sRGB reaches chroma 0.051 and Display P3 reaches 0.065; this color uses 100% of the sRGB chroma available.

CSS snippets

.element {
  color: #ffe4c4;
  color: rgb(255 228 196);
  color: hsl(33 100% 88%);
  color: oklch(0.933 0.051 71.8);
}

/* Tailwind CSS v4 */
@theme {
  --color-brand: oklch(0.933 0.051 71.8);
}
/* arbitrary values */
class="text-[#ffe4c4] bg-[oklch(0.933_0.051_71.8)]"

/* wide-gamut screens */
@media (color-gamut: p3) {
  .element { color: color(display-p3 0.9823 0.8979 0.7833); }
}

/* relative color syntax: 10% darker */
.element-dark { color: oklch(from #ffe4c4 calc(l - 0.1) c h); }

Nearby colors

Closest colors in the Tailwind and CSS named palettes (OKLab distance).

Lighter and darker, same hue and chroma

  • #FFF8D8 · oklch(0.993 0.051 71.8) · ΔL +0.06
  • #EBD0B1 · oklch(0.873 0.051 71.8) · ΔL −0.06

Open in the studio

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Guides: What is OKLCH?