RGB to HEX: #BEF264
Also known as: Tailwind v3 lime-300
Result
rgb(190 242 100) → #BEF264
Values are shown at full precision, so converting back gives exactly #bef264. The rounded form is what you normally paste into CSS.
Step-by-step math
Every number below is computed from the input, nothing is looked up.
1. base 10 → base 16
R = 190 = 11×16 + 14 → BE G = 242 = 15×16 + 2 → F2 B = 100 = 6×16 + 4 → 64
2. pairs → HEX
BE F2 64 → #BEF264
All formats
- HEX
- #bef264
- RGB
- rgb(190 242 100)
- RGB (legacy)
- rgb(190, 242, 100)
- HSL
- hsl(81.97 84.52% 67.06%) → hsl(82 85% 67%)
- HWB
- hwb(82 39% 5%)
- OKLCH
- oklch(0.897 0.179 126.7) · oklch(89.7% 0.179 126.7)
- OKLab
- oklab(0.897 -0.107 0.143)
- Lab (D50)
- lab(89.81 -32.84 61.06)
- LCH (D50)
- lch(89.81 69.33 118.28)
- Display P3
- color(display-p3 0.7865 0.9432 0.4721)
- Linear sRGB
- color(srgb-linear 0.5149 0.8879 0.1274)
Gamut: sRGB and Display P3
#BEF264 is a hex color, so it sits inside sRGB and therefore inside Display P3. At this lightness and hue, sRGB reaches chroma 0.230 and Display P3 reaches 0.269; this color uses 78% of the sRGB chroma available.
CSS snippets
.element {
color: #bef264;
color: rgb(190 242 100);
color: hsl(82 85% 67%);
color: oklch(0.897 0.179 126.7);
}
/* Tailwind CSS v4 */
@theme {
--color-brand: oklch(0.897 0.179 126.7);
}
/* arbitrary values */
class="text-[#bef264] bg-[oklch(0.897_0.179_126.7)]"
/* wide-gamut screens */
@media (color-gamut: p3) {
.element { color: color(display-p3 0.7865 0.9432 0.4721); }
}
/* relative color syntax: 10% darker */
.element-dark { color: oklch(from #bef264 calc(l - 0.1) c h); }Nearby colors
Closest colors in the Tailwind and CSS named palettes (OKLab distance).
- lime-300#BBF451
- palegreen#98FB98
- v3 lime-400#A3E635
- greenyellow#ADFF2F
- lightgreen#90EE90
- lime-200#D8F999
- v3 lime-200#D9F99D
- lime-400#9AE600
Lighter and darker, same hue and chroma
- #D1FF79 · oklch(0.957 0.179 126.7) · ΔL +0.06
- #ABDE4E · oklch(0.837 0.179 126.7) · ΔL −0.06
Open in the studio
Other converters for this color
Guides: What is OKLCH?