HSL to HEX: #F1F3F3

Also known as: Tailwind mist-100

Result

hsl(180.00 7.69% 94.90%) → #F1F3F3

Values are shown at full precision, so converting back gives exactly #f1f3f3. The rounded form is what you normally paste into CSS.

Step-by-step math

Every number below is computed from the input, nothing is looked up.

  1. 1. input

    H = 180.00°, S = 7.69%, L = 94.90%
  2. 2. C

    C = (1 − |2L − 1|) × S = 0.00784
  3. 3. X

    X = C × (1 − |(H / 60°) mod 2 − 1|) = 0.00784   (H / 60° = 3.0000, sector 3)
  4. 4. m

    m = L − C / 2 = 0.94508
  5. 5. (R′, G′, B′) + m

    (R′, G′, B′) = (0.00000, 0.00784, 0.00784)
    R = round((0.00000 + 0.94508) × 255) = 241
    G = round((0.00784 + 0.94508) × 255) = 243
    B = round((0.00784 + 0.94508) × 255) = 243
  6. 6. RGB → HEX

    #F1F3F3

All formats

HEX
#f1f3f3
RGB
rgb(241 243 243)
RGB (legacy)
rgb(241, 243, 243)
HSL
hsl(180.00 7.69% 94.90%) → hsl(180 8% 95%)
HWB
hwb(180 95% 5%)
OKLCH
oklch(0.963 0.002 197.1) · oklch(96.3% 0.002 197.1)
OKLab
oklab(0.963 -0.002 -0.001)
Lab (D50)
lab(95.69 -0.69 -0.25)
LCH (D50)
lch(95.69 0.73 199.65)
Display P3
color(display-p3 0.9465 0.9527 0.9528)
Linear sRGB
color(srgb-linear 0.8796 0.8963 0.8963)

Gamut: sRGB and Display P3

#F1F3F3 is a hex color, so it sits inside sRGB and therefore inside Display P3. At this lightness and hue, sRGB reaches chroma 0.053 and Display P3 reaches 0.057; this color uses 4% of the sRGB chroma available.

CSS snippets

.element {
  color: #f1f3f3;
  color: rgb(241 243 243);
  color: hsl(180 8% 95%);
  color: oklch(0.963 0.002 197.1);
}

/* Tailwind CSS v4 */
@theme {
  --color-brand: oklch(0.963 0.002 197.1);
}
/* arbitrary values */
class="text-[#f1f3f3] bg-[oklch(0.963_0.002_197.1)]"

/* wide-gamut screens */
@media (color-gamut: p3) {
  .element { color: color(display-p3 0.9465 0.9527 0.9528); }
}

/* relative color syntax: 10% darker */
.element-dark { color: oklch(from #f1f3f3 calc(l - 0.1) c h); }

Nearby colors

Closest colors in the Tailwind and CSS named palettes (OKLab distance).

Lighter and darker, same hue and chroma

  • #FDFFFF · oklch(1.000 0.002 197.1) · ΔL +0.06
  • #DDDFDF · oklch(0.903 0.002 197.1) · ΔL −0.06

Open in the studio

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Guides: What is OKLCH?